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@alwatr/math

Simple useful Math library written in tiny TypeScript module.

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Alwatr Math - @alwatr/math

Simple useful Math library written in tiny TypeScript module.

API

UnicodeDigits(fromLanguages: Array<UnicodeLangKeys> | 'all' | 'common', toLanguage: UnicodeLangKeys)

Translate number.

  • fromLanguages The source language to be translated.
  • toLanguages The dest language to be translated.

Example:

const unicodeDigits = new UnicodeDigits('common', 'en');

const list = [
  '0123456789',
  '٠١٢٣٤٥٦٧٨٩',
  '߀߁߂߃߄߅߆߇߈߉',
  '०१२३४५६७८९',
  '০১২৩৪৫৬৭৮৯',
  '੦੧੨੩੪੫੬੭੮੯',
  '૦૧૨૩૪૫૬૭૮૯',
  '୦୧୨୩୪୫୬୭୮୯',
  '௦௧௨௩௪௫௬௭௮௯',
].join('\n');

console.log(unicodeDigits.translate(list));

unicodeDigits.translate(str: string): string

Convert the String of number of the source language to the destination language.

  • str is String of number of the source language.

@TODO: update from ts files docs

isNumber(value: unknown): boolean

Check the value is number or can convert to a number, for example string ' 123 ' can be converted to 123.

Why is this needed?
console.log(typeof '123'); //=> 'string'
console.log(+[]); //=> 0
console.log(+''); //=> 0
console.log(+'   '); //=> 0
console.log(typeof NaN); //=> 'number'
console.log(typeof Infinity); //=> 'number'
True
import {isNumber} from 'https://esm.run/@alwatr/math';

isNumber(5e3);               // true
isNumber(0xff);              // true
isNumber(-1.1);              // true
isNumber(0);                 // true
isNumber(1);                 // true
isNumber(1.1);               // true
isNumber('-1.1');            // true
isNumber('0');               // true
isNumber('0xff');            // true
isNumber('1');               // true
isNumber('1.1');             // true
isNumber('5e3');             // true
isNumber('012');             // true
isNumber(parseInt('012'));   // true
isNumber(parseFloat('012')); // true
False
import {isNumber} from 'https://esm.run/@alwatr/math';

isNumber(Infinity);          // false
isNumber(NaN);               // false
isNumber(null);              // false
isNumber(undefined);         // false
isNumber('');                // false
isNumber('   ');             // false
isNumber('foo');             // false
isNumber([1]);               // false
isNumber([]);                // false
isNumber(function () {});    // false
isNumber({});                // false

transformToRange(x: number, options}): number

Transform a number from one range to another.

Options:

{
  /**
   * The input range [min, max].
   *
   */
  in: [number, number];

  /**
   * The output (request) range [min, max].
   */
  out: [number, number];

  /**
   * If true, the output will be bounded to the output range (between min and max).
   *
   * In default behavior when x (input number) does not between input min~max range,
   * the output value will be out of output min~max range.
   *
   */
  bound?: boolean;
}
Example
transformToRange(5, {in: [0, 10], out: [0, 100]}); // => 50

Make percentage of any value

transformToRange(2000, {in: [0, 5000], out: [0, 100]}); // => 40

Calculate progress-bar with

const progressOuterWith = 400; //px
const gap = 5; //px (the visual gap between progressBar and component outer).
const currentProgress = 30; //%

const progressBarWith = transformToRange(currentProgress, {
  in: [0, 100],
  out: [componentPadding, progressOuterWith - componentPadding],
  bound: true,
});

this.progressBar.style.width = `${progressBarWith}px`;

Generate Random

value

Returns a float random number between 0 and 1 (1 Not included).

console.log(random.value); // 0.7124123

random.integer(min: number, max: number): number

Generate a random integer between min and max.

console.log(random.integer(1, 10)); // somewhere between 1 and 10

random.float(min: number, max: number): number

Generate a random float between min and max.

console.log(random.float(1, 10)); // somewhere between 1 and 10

string: (min: number, max?: number): string

Generate a random string with random length. The string will contain only characters from the characters list. The length of the string will be between min and max (max included). If max not specified, the length will be set to min.

console.log(random.string(6)); // something like 'Aab1V2'

step(min: number, max: number, step: number): number

Generate a random integer between min and max with a step.

console.log(random.step(6, 10, 2)); // 6 or 8 or 10

shuffle(array: any[]): any[]

Shuffle an array.

const array = [1, 2, 3, 4, 5];
random.shuffle(array);
console.log(array); // [2, 4, 3, 1, 5]

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Package last updated on 19 Dec 2023

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